Real-time Voxel Path tracer
Project heavily inspired by hitgame 'Teardown', featuring a path tracer made in opengl compute shaders with a Wavefront approach, a custom sequential impulse physics solver and some voxel fracturing logic.
Project heavily inspired by hitgame 'Teardown', featuring a path tracer made in opengl compute shaders with a Wavefront approach, a custom sequential impulse physics solver and some voxel fracturing logic.
Minecraft remake made during my second block at BUAS featuring Infinite worlds, biomes, villages, spaghetti caves, building, mining, crafting, block states and a creeper.
A bomberman remake I made during the first block of my studies at BUAS.
Hobby project pokemon tower defense remake inspired by the original from Sam & Dan Games.
Hobby project an unreal engine Fortnite remake with steam multiplayer. Gathering, shooting, building, editing and storm mechanics. Made in unreal engine mostly using blueprints.